Scientific simulation and 3D asset generation
- Developed Isaac Sim scenes and 3D scientific assets for chemical experiments, including boiling, precipitation and dissolution, in dual-arm robot simulations.
I’m an M.S. student in Electrical and Computer Engineering at the University of Illinois Urbana-Champaign, advised by Prof. Varun Chandrasekaran. I received my B.S. in Computer Engineering with a minor in Statistics from UIUC in 2026.
I’m interested in when language models make confident but unreliable judgments, and how to design evaluations that catch those failures. I’m also exploring how AI agents use tools, check their work and recover when a plan fails, and how embodied agents use feedback from simulation and the physical world.
Research interests: LLM safety, LLM agent evaluation, Multi-agent collaboration, Simulation for embodied AI.
Findings of EMNLP 2026
[ACL Anthology][OpenReview][Code][Video]
Scientific simulation and 3D asset generation
LLM training data provenance
Multimodal biometric representation, with Prof. Yandong Wen
Fairness under distribution shift, with Prof. Pradeep Ravikumar
University of Illinois Urbana-Champaign
Used LiDAR and odometry to detect parking spaces and implemented a finite-state controller for parallel parking in ROS 2, tested in Gazebo and on a Polaris GEM vehicle.
FPGA hardware project
A real-time two-player game in SystemVerilog with keyboard controls, missiles, shields and live health bars, deployed with Vitis.
CS 411 course project
Order tracking, sales forecasting and inventory analytics with a React frontend, a Flask backend and SQL transaction logic.
M.S. in Electrical and Computer Engineering
Advisor: Prof. Varun Chandrasekaran
B.S. in Computer Engineering, Minor in Statistics
GPA 3.85 / 4.00
Python, C/C++, PyTorch, scikit-learn, Isaac Sim, ROS 2, Gazebo, Git, SystemVerilog